Meet the Cognitive3D CLI Today we're introducing the Cognitive3D CLI: a command-line tool for querying sessions, projects, objectives, and spatial analytics…
Performance Data Without Context Drones and robots generate enormous volumes of data. Flight telemetry, movement, sensor logs, system states, error codes, and…
Immersion Without Visibility Is Incomplete Every XR initiative is designed with intention. Teams build immersive environments to train more effectively…
Working with XR analytics data often starts the same way: exporting JSON responses from an API, flattening nested structures, resolving identifiers into…
We’re excited to announce the release of the Cognitive3D R package: a new way for data scientists and researchers to access and analyze XR session data…
For over a decade, Cognitive3D’s spatial analytics has helped organizations understand how users behave inside immersive environments. Now, we’re transforming…
We’re excited to announce Objectives 2.0: a major upgrade that brings powerful filtering and segmentation capabilities to Objectives in Cognitive3D. Objectives…
You Can’t Improve What You Don’t Track Over Time Every XR experience creates activity: sessions launched, headsets used, users returning (or not). But what…
The Cyberwellness Score was created in response to a moment that was both surprising and instructive for the Cognitive3D team. As a remote company, the…
Introducing Cognitive3D Analytics for Android XR: Spatial Insight for Immersive Experiences Built on Android We’re excited to announce the first generally…
Purpose Teams using XR for training, simulation, or prototyping often struggle to understand what actually happens once a user puts on a headset. Metrics like…
A Year in Data: What 124 Million Minutes Tells Us About XR in 2025 One Year of XR Usage Turned Into Insight In 2025, Cognitive3D platforms quietly did something…
We’re excited to announce the release of Cognitive3D Unity SDK v2.2.0, now available on GitHub. This update introduces Audio Recording, a highly requested…
You Can’t Improve Experiences You Can’t Organize Every XR experience captures far more than surface-level usage data. Each session records spatial movement…
You Can’t Design What You Can’t Capture Every XR experience, from a training simulation to a virtual walkthrough, starts with one thing: the space. The walls…
When organizations invest in immersive training, simulation, or 360° content, one question quickly rises to the top: Is it working? Before a full-scale rollout…
The Need for Immediate Visibility in XR You can’t guide what you can’t see, and in XR, that fact becomes even more pressing. Immersive content unfolds in real…
CES will again serve as one of the largest global gatherings for companies and professionals working across the consumer-technology landscape. The conference…
The Missing Layer of XR Analytics: The Individual In XR analytics, teams often focus on dashboards, heat maps, and high-level summaries. These views offer…
Introducing Our New App Performance Score: A Smarter Way to Measure App Stability Comfort, Consistency, and Confidence in Every Frame At Cognitive3D, we know…
The Cognitive3D Free Plan Just Got a Major Upgrade! We’re excited to share that the Cognitive3D Free Plan just received a big boost! 🎉 Our mission has always…
You Can’t Optimize What You Can’t See Imagine building a training program for pilots or surgeons, investing hundreds of hours in immersive design, only to…
Immersive experiences are only as powerful as the insights you can extract from them. Cognitive3D turns your XR projects into measurable, repeatable success…
Introducing the Cognitive3D WebXR SDK — Spatial Analytics for WebXR Experiences The future of immersive experiences is no longer confined to native apps or…
Cognitive3D brings enterprise-grade spatial analytics to visionOS Apple Vision Pro introduces a new era of spatial computing — where digital content lives…
Developing in a microservices architecture can be both empowering and overwhelming. On the one hand, breaking functionality into smaller, independent services…
We’re excited to announce the release of Cognitive3D’s Unreal SDK 2.0 — a major update that overhauls the onboarding process for developers. For many teams…
The augmented reality (AR), virtual reality (VR), and extended reality (XR) industries continue to grow, driving technological innovations and business…
We’re thrilled to announce the launch of API Keys, a transformative feature designed to help our vendor partners seamlessly integrate Cognitive3D’s cutting edge…
We’re excited to announce the launch of Custom Dashboards, this new feature gives you control of how you view and interpret spatial data. Focus on what matters…
Introducing Our New Plugin: External Log Monitoring Ensuring a seamless user experience is paramount, especially in the realms of Augmented Reality (AR…
When building VR/AR apps, user comfort is not just a nice to have—it's a necessity. But what exactly does "comfort" mean in this context, and how can developers…
Elevate Your VR Training with Cognitive3D Analytics and MindPort’s VR Builder It is with great excitement that MindPort and Cognitive3D are announcing a…
This year continued to be a growing successful year for innovation and technology, specially in the metaverse. With top events like Meta Connect, AWE XR…
Hello! We're excited to release the latest update to Scene Explorer. The team focused on significantly reducing Scene loading times and improving scene replay…
We are thrilled to announce that Cognitive3D is now available on the Unity Asset Store, bringing our cutting-edge analytics solution to an even broader audience…
2022 was the first year the world got back to normal. We loved meeting up with old friends at the conferences and making new friendships. The energy was…
Over the past few years, access to Virtual reality (VR) devices has improved as hardware costs have come down. Software has also advanced, which provides…
Since the founding of the company, Cognitive3D has recognized its responsibility and commitment to protecting the data privacy of its clients. Today, they are…
What is the metaverse? The metaverse has been talked about for a long time, with origins of the term from the 1992 science fiction novel Snow Crash Image…
2021 was a breakthrough year for XR as businesses realized the consequences of COVID are here to stay, at least for the short term. XR has played a bigger role…
Virtual reality (VR) and augmented reality (AR) is revolutionizing consumer research. Traditionally researchers used eye tracking to record 2D videos in first…
The use of VR for training has become a fundamental part of the learning ecosystem for modern enterprises across industries. Over the past year we’ve also seen…
Innoactive and Cognitive3D are announcing a partnership to integrate analytics support to the Innoactive Creator platform. Giving users the ability to…
Full Webinar Link Overview Funding opportunities Drafting a successful proposal How to establish a VR lab Finding the right partners Funding Opportunities D…
Today HP revealed their new Omnicept Solution Ecosystem. The ecosystem includes their newest VR headset, a developer SDK and programs for ISV partners. The HP…
Have you ever thought about what it’d be like to look through someone else’s eyes? To see what they see. To step inside their shoes. Active Session View lets…
We often stress the importance of setting up proper systems to track and measure data from immersive experiences. Until now, there were a few gaps in user…
We're excited to introduce Annotations to make it easier for you to get actionable insights from immersive experiences. Annotations give our users a way to…
We're excited to release a new feature called the Objectives System to help enterprises get actionable insights from VR / AR. The Objectives System is a human…
Last week we partnered with Varjo to fully support their headsets and enable actionable insights from immersive environments. Combined with Varjo’s human-eye…
A lot has changed in the past couple weeks. Like many other companies, our team has adjusted to working from home. There’s a universal loss of normalcy as the…
Conducting After Action Review (AAR) is mission critical to succeeding in your training programs. AAR is defined as a structured review or debriefing process to…
There’s a big gap in knowledge when it comes to VR. It’s especially pervasive when using VR for training. People who understand a few key concepts are able to…
The use of Virtual Reality for safety training programs makes it easier than ever to improve worker compliance. This is because traditional training methods…
Thanks to the hard work and vision from everyone involved, our Retail Merchandising case study brought home a Lumiere Award this week in Los Angeles. We're…
Imagine you could see through the eyes of your customers. You’d be able to know exactly what they’re paying attention to: What did they pick up? How long did…
Room Scale VR Explained: The Most Important Concept in VR Room scale VR gives users the ability to move around freely through immersive experiences. VR is not t…
4 Enterprise Uses for VR in the Automotive Industry The use of VR in the automotive industry isn’t new. Ford has been using VR to various degrees to design…
Why VR Analytics Is Critical To Prove ROI A 2019 survey by VR Intelligence found that 54.2% of companies aren’t integrating VR into their business due to the…
5 Creative Uses of VR in the Medical Industry The use of VR in the medical industry has shown a lot of promise. Healthcare professionals are continuously…
How The Fortune 500 Are Using Virtual Reality In Education & Training Fortune 500 companies are increasingly adopting Virtual Reality in education and training.…
Over the last few years we have been perfecting what it means to visualize and interpret behavior within 3D space, manifesting into tools like SceneExplorer…
This week we launched our newest capability to the Cognitive3D platform, the unified fixations system. The purpose of the system was to provide a common…
Cognitive3D worked alongside Accenture, Qualcomm, Kelloggs and InContext Solutions, to create a virtual reality experience based on the existing real-world…
Analytics for 360 media have traditionally been very qualitative. While this has been somewhat successful, we set out to do things the right way and focus on a…
We started in November of 2015 as CognitiveVR. Our mission was to help developers understand how users behaved in their virtual worlds. We have accomplished…
Programming in Virtual Reality: An Interview with the Creator of RiftSketch One week ago, I tried on a Samsung Gear VR. Five minutes into playing Gunjack, I…